Good job on this - the idea that the game becomes progressively 'corrupted' is an interesting idea that harks back to the randomised textures of LSD Dream Emulator quite well. Would have been nice to explore a little more without the boundaries, but I like the scenes that you created for this!
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I liked these scenes quite a bit!
I loved the gameplay, exploration, and look of Eponymous, but sorta lost the thread of any narrative as the audio bits went on. I feel like this told a successful (though super simple) story entirely by the visuals/environment, which, in my opinion, works a tad better.
I loved the design of your areas, they were simple but interesting. I also like how the the world starts getting more and more corrupted as you warp around!
Interesting! Been following your work since You have to win the game, and this is a nice change to what you got me used to. Reminds me of your brother's work in a way. Made me wanna try EPONYMOUS.
Thanks for checking this out! I didn't have a whole lot of time to make this one since I'm working a full-time job again, but I wanted to try something different. Hope you enjoy Eponymous if you give it a try! That one's probably my personal favorite of all the games I've made right now.