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Super Win the Game

Super Win the Game

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Devlog

  • Patch notes, September 25, 2020
    September 26, 2020 by J. Kyle Pittman
    2
    Added a Brazilian Portuguese translation courtesy of Ray Batista Fixed a bug in which the player could get stuck in a dialog box when collecting a powerup on the same frame that they died... Continue reading
  • Patch notes, May 5, 2020
    May 06, 2020 by J. Kyle Pittman
    2
    Fixed a Randomized Game bug where items in the Subterranean Waterways could be scheduled before getting the items needed to access most of that area. Fixed a bug where local gem counts and gem indicat... Continue reading
  • Patch notes, May 3, 2020
    May 04, 2020 by J. Kyle Pittman
    1
    Added error checking on local file writes. Should address crashing when local files are being accessed by external cloud syncing applications. May introduce new issues in which the game doesn't actual... Continue reading
  • Super Randomize the Game
    May 01, 2020 by J. Kyle Pittman
    9
    Hi y'all! I've just updated Super Win the Game to add an all-new Randomized Game mode! In this mode, items will appear in different locations, and you'll have to rely on your knowledge of the environm... Continue reading
  • Patch notes, January 24, 2018
    January 25, 2018 by J. Kyle Pittman
    1
    Hi all, I've just published a change to remove the saved game thumbnail from the title screen. This should hopefully be the last word in the neverending saga of Windows-specific crashes that have been... Continue reading
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