This is a work in progress. The current build is a prototype of core 2.5D movement and HTML5 compatibility.

April 24, 2019: Added walkable slopes and synthesized audio. Audio sampling rate can be adjusted in the options menu. (Use the Tilde key ~ to open the menu.)

January 27, 2019: All you can do in this build is walk and jump in a static room. There's some HUD garbage at the bottom of the screen leftover from Gunmetal Arcadia, which this project is partially derived from. It doesn't mean anything.


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The coyote time (time you can jump after falling) is a nice touch!